They might exist "somewhere" canonically but not in the playable area. If I get the ability to implement blood lakes and the like I will definitely do that though, right now it's not possible with the current tools. It's partly for aesthetics and partly a mechanical feature since this is after all a dwarf fortress mod and I want to make things more difficult for the players by removing access to water. Most of the world is ash and stone, it looks like the place where you fight Gael in Dark Souls 3. To my mind that suggests non-water yet low grade liquid, plasma with no actual cells for instance (having the ocean fraction into humours analogous to haloclines would be neat). >Also assuming the world is not utterly changed there would be oceans yet you've said water is valuable and those sponge-things are the foundation of the red ecosystem. Things like wretches have low-quality blood but they keep you alive, while Haemophages have high-quality blood with a lot of magic in it. The more powerful you are, the more densely thaumic energy is stored in your blood, the greater the benefit someone gets if they drink it. >You mentioned differing grades of blood which suggested something short of homogenous conversion to me.īasically magic is stored in the blood. Can't quite represent it mechanically but maybe black obelisk shapes could be a motif for their machines/vessels/weapons One thing I'm torn on is if I want to keep non-blood remnants or go maximum "nothing of the old world remains" for extra horror/despair. I have been thinking of a type of eusocial leech which can be harvested by leechkeepers for stored blood, so this could be an expansion of that maybe. Resistance consists of confounding initial "harmonic mapping", shooting down high altitude microphone drones and if all else fails setting off explosions which just might drown out the continent melting hum. >One of the Gorgon's key strategies is "tonic bombardment" whereby black obelisks are lobbed planetside in steadily building waves. It retains magical properties but middling magical potency, noble "blue bloods" still taint their tissues with the stuff as a display of wealth. >For whatever reason some hemocyanin remained unconverted with populations of horseshoe crabs left marooned in the crimson tide. Chittering hordes of insects led by infant hive minds born in that first burst of ambient magic lumped together and formed "haemolumps", one of the last remnants of non blood-based ecologies. >Conversion of all fluids into magically potent blood was not uniform or flawless. In the spirit of giving the setting something to do here are some fanon ideas/questions. Given the average quality of threads in the catalog I'll not begrudge the well-intentioned if misguided.Ģ0s skywar was pretty neat and I'm grateful for the historical figures it prompted me to loo into.
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